The Sentinels

(Stone of Tymora: Volume III)

by
R.A. & Geno Salvatore

Wizards of the Coart, November 2010, 298 pp.
ISBN: 978-0-7869-5505-3

Genre: Young Reader

Subgenre: Fantasy
World:  Forgotten Realms
Reviewed: 11/9/2010

Reviewed by: Conan Tigard

Book Cover

Excerpt

I brought Haze to a trot, suddenly apprehensive.

The big goblin fixed its eyes on me, opening its mouth in a wicked grin. Again it bellowed something in its guttural tongue. This time the goblins didn't hesitate.

They turned their backs on the dwarves and ran down the road.

Directly at us.

"Oi," Joen said.

The dwarves, for their part, were no cowards. As soon as the goblins turned and fled, six of the eight dwarves leaped into pursuits. The others moved to the back of the wagons, to the tethered horses.

Joen hopped down from Haze, drawing her daggers. I followed, pulling my saber from its sheath and slapped Haze across the rump, sending her running.

"Brace yourself," I said "The goblins are fasters than the dwarves."

"Oi, but not the horses," Joen answered. And indeed, it appeared she was right. Even in the thick mud, the horses easily outpaced the little orange-skinned humanoids.

But the goblins has a head start. The first of the ugly things reached us just as the riders overtook the last rank of goblins.

The first goblin leaped at me with abandon, spear tip leading. I brought my saber around, easily parrying its crude thrust, and rolled my blade up along the shaft. The goblin hardly even tried to slow itself, and my sword cut cleanly through its filthy leather jerkin, gashing its chest and dropped it to the ground.

But two more goblins were right behind.

I darted left, away from Joen, bringing my sword in a horizontal slash aimed at the nearest goblin's head. This one had its sword in line for a parry and knocked my sword high. But before it could recover to attack me, its own companion slammed into its back, pushing it to the ground.

I brought my sword down from on high in a heavy chop. The newest goblin, stunned from its impact against its companion, didn't have time to react before my sword killed it.

Joen, for her part, was a blur of motion, twirling and stabbing, quickly felling the first goblin to attack her then fending off the next three simultaneously. Our time at the Tower of Twilight had not been wasted. Her dance was fluid, perfect, mesmerizing.

But mesmerized was not something I wanted to be at that moment, as the goblin on the ground and two more charging all lashed out at me.

I fell back, trying in vain to withdraw my sword from the dead goblin. I couldn't move quickly enough to evade the attacks with the fouled weapon, so I let it go, choosing life over my blade.

A sudden thunder of hoofbeats heralded the arrival of one of the dwarf riders, who had cut a bloody swath through the goblin swarm. His horse shoved aside the two standing goblins that were attacking me. Its hoof dropped onto the prone goblin, landing with a dull thud and the crack of bone.

But the horse stumbled on the creature, throwing its rider. The black-bearded dwarf landed heavily in the mud. I feared the massive impact may have killed him, or at least knocked him out.

Instead, he was back on his feet in a flash, laughing and brandishing an axe. With one light tug, he pulled the sword out of my goblin victim and tossed my sword to me.

 

Synopsis

Out at sea on the Sea Sprite, Jaide, a beautiful elf, a priestess of Tymora, and a friend of Maimum's former mentor, Perrault, rides up to the ship on Haze, the horse that can gallop across water. She soon leaves, but not before telling Maimum that the horse is for him to ride back on to the land. After Jaide disappears, the wind dies and the Sea Sprite is unable to move across the water. Joen, who had become very friendly with Maimum again, seems sullen and will not speak to him.

After the winds finally pick up, Captain Deudermont heads into Waterdeep with the pirates he has captured all locked up in hold, which includes Joen. Knowing that he must free Joen before reaching port, Maimum begins a rescue mission that frees all of the pirates from the hold and he and Joen flee the Sea Sprite on Haze's back.

Earlier, Drizzt Do'Urden had told Maimum to seek out the wizard Malchor Harpell. Not knowing where the wizard is, Maimum and Joen head east on the exhausted Haze, leaving Waterdeep behind. They find refuge with Tessa, a nice and lonely woman who offers them a room for the night and a hot meal.

The next morning, there is a knock on the door and it turns out to be Chrysaor, the blue-skinned pirate captain that Joen had previously served under. After a brief skirmish with Joen, Chrysaor tells Maimum that he works for the Circle and was sent to follow them. He convinces them that he knows where Malchor Harpell lives and tells them that his residence is in the Tower of Twilight. Joen doesn't trust him, but they decided to accompany him nonetheless.

After a long journey, Chrysaor drops the two youths off at the Tower of Twilight where they meet with Malchor Harpell. After a huge dinner and Mamium tells Malchor their story, Malchor tells Maimum that he has information that will help in his quest to destroy the stone of Tymora. Malchor tells them that he seeks two things: trust and discipline. Maimum and Joen are to stay in Martail Hall in the Tower of Twilight for a year and a month, until the following Spring. During that time, they will train in fighting skills and increase their knowledge from the vast library available to them. Joen feels that the price is too steep for the answers they seek, but Maimum agrees with the price, thus begins their training.

After a year and a month of training, Malchor tells them what he knows about the Stone of Tymora. This stone, which was blessed by the goddess Tymora, brings the holder luck at the expense of those around him. He also informs them that there is a sister stone called the Stone of Beshaba, that brings the holder bad luck. The Stone of Beshaba has not been seen for centuries and its location is unknown. Both stones are guarded by a Sentinel that are thousands of years old and will do everything in their power to see that their stones are safe. To destroy the Stone of Tymora, they must not only find the Stone of Beshaba, but must also gather the two Sentinels in that same location, a task that seem neigh impossible.

The Sentinels is a young reader fantasy novel written by R.A. & Geno Salvatore. It is the third volume in the Stone of Tymore series. This book takes place in the Forgotten Realms world. This book is intended for young readers 9 and up.

 

Review

The Sentinels is the third and final book in the Stone of Tymora series written by R.A. & Geno Salvatore, a father and son team. R.A. Salvatore is one of my favorite adult Fantasy writers, as I find his descriptions of action sequences to be the on par with no others. He dominates that field and outshines all of him competitors. The three books in this series are Geno Salvatore's first published works, so I am hoping that he will follow in his father's footsteps and become a powerful force in the world of Fantasy. He is heading down the right path by using his father as a mentor.

The questions that were unanswered in the first two books are finally answered in this, the final novel of the series. How did the Stone of Tymora get its power? Who is Asbeel? Why is Asbeel he after the Stone of Tymora? Who is Jaide and why is she helping Maimum? How come Haze can ride across the water like it is land? I'm not going to tell you the answers to these questions. You will have to pick up a copy of this book and find out for yourself.

The pace of this Fantasy tale is swift and the story-telling is wonderful. Young readers will find themselves caught up in this tale of magic, adventure, and sword fighting in the Dungeons & Dragons world of Forgotten Realms. Man, it is books like this that sure makes me wish I could live in a land like Forgotten Realms.

I am glad to finally end this wonderful series, although the ending wasn't something I saw coming. I was a little bummed that the year and a month that Maimum and Joen spent training went by in just a few pages. We really don't get to know what happened in that time, except that they trained quite a bit and did a lot of studying of fighting techniques. One other thing I was slightly disappointed in was that Drizzt Do'Urden, R.A Salvatore's signature character, only appears on five pages in this book in the city of Silverymoon. I know that the story isn't really about him, but I would have liked to see him in more on these pages.

Overall, The Sentinels is a great story and a fine ending to the Stone of Tymora trilogy. Young readers who love a good fantasy romp should pick up this entire series and prepare themselves for a swashbuckling adventure on the high seas and across a turbulent land. I look forward to seeing what Geno Salvatore will come up with next. I'm sure it will be even better than these books, which will put it instantly on my Must Read list.

I rated this book an 8½ out of 10.

This site was created and is maintained by Conan Tigard
2010