The World of Ice and Stars

(Lodestone: Book Two)
by
Mark Whiteway

Virtual Bookworm, August 2010, 306 pp.
ISBN: 978-1-60264-588-2

Genre: Science Fiction

Subgenre: Fantasy
Reviewed: 1/8/2011

Reviewed by: Conan Tigard

Book Cover

Excerpt

Keep moving.

The howling wind gathered and deepened in pitch--only something at the back of Shann's mind was nagging at her, insisting that it was not the wind. She hazarded a glance behind her. Nightmarish visions, covered in white and grey fur and encrusted with ice, were advancing down the mountain toward them. Two . . . four . . . seven . . . There was something she needed to remember. Something important. She shook her head angrily. Grenade. Use a grenade. "Rael," she called.

"I see it," he said. She caught up to him, but he was not looking back. He was looking forward. There, nestling in the snowfield where they had left it, was the flying machine. Snow had drifted and piled up on one side, but otherwise it seemed intact. She tugged at his shoulder and pointed behind them. Rael turned, and his eyes grew wide. The monstrous forms were bearing down on them. Rael snatched a grenade, activated the valve and tossed it toward the nearest group. The twin canisters began their familiar whine; then died almost immediately before being trampled underfoot. The murghal were almost on them.

"You and Boxx get to the avionic," she yelled. "I'll hold them off." She stepped forward to face the creatures once more.

"I won't leave you behind," Rael's voice behind her was resolute.

"Go and start it up. I'll be right behind you."

Gaping mouths filled with knife-like teeth. Gelid breath freezing the mountain air. Prehensile arms waving toward her, seeking out her body heat. Rime Slayers. That was what Rael had called them. Well, she was not dead yet. Shann gritted her teeth and whirled her staff in a defensive figure eight - a move Lyall had taught her. Her options were limited. She couldn't use the cloak to leap away; she had to keep between the creatures and the avionic. However, all that was necessary was slow them down, to buy Rael the time he needed to lift off. She would do her best to join him, but...

She opened up the lodestone layer of her cloak and leaped into the air, no more than three times her own height, then extended bronze and accelerated toward the ground, hacking and slashing at the ragged line of murghal. Her diamond blade made multiple contacts. The line swayed. Hesitated. Then began surging forward once more. Shann started to back off, cutting and slicing as she went. Her diamond blade sliced off small lumps of hair and ice, but there was no blood. She could not tell whether the creatures were being hurt or even affected.

There was a sudden roaring behind her. Rael had started up the engines. In a few moments he would have enough power to lift off - or so she hoped. There was a movement at the corner of her eye. She hazarded a glance to her right. Half a dozen more of the murghal were coming at her. She was about to be outflanked. More importantly, the avionic would be overrun before it became airborne. As she continued jabbing and thrusting with the staff, her mind was working furiously. The fans. It meant taking a real risk, but it just might work. Shann broke off her assault and ran the short distance to the avionic, heedless of the pain in her ankle. She flared the cloak and leaped once more, alighting near the rear of the cockpit. Rael grinned - obviously relieved to see her. She shouted into his ear above the roar of the engines. "The fans."

"What?" he called back.

"Can you bring the fans to bear on the murghal?" Shann saw realisation dawn on the boy's face. He made an adjustment. The starboard fan pivoted in its housing and began to fire a steady blast of air at the creatures. Their advance slowed in the artificial gate. Shann crawled forward and squeezed into the front seat next to Boxx. "How long?" she asked.

"No more than a couple dahns. But I can't lift off in this configuration," he declared.

"Give me the last grenade." He handed it to her. "Let me know when you're ready." The murghal battled against the windstorm. They were still moving forward - ice covered fur blown back, arms outstretched, tubule-like fingers questing for heat. Come on, Rael. Get a move on.

"Ready," he hollered.

 

Synopsis

On the planet Kelanni, the intelligent inhabitants, who have tails and white blood, are ruled by a malevolent leader known as the Prophet.

After crossing through the Great Barrier, a wall of wind on the ocean, Shann awakens on the beach in a strange land. The sky is dark in filled with tiny pinpoints of light. The only one of her companions that made it through with her is Boxx, a Chandara. Boxx informs Shann that the points of lights are stars. As they travel away from the beach on the cold night, small, white flakes begin to fall from the sky. Shann wonders at the differences between her land on the other side of the Barrier and this land of cold and darkness.

Shann and Boxx run across a town, Kieroth, and she is captured after spending the night in a car. She is taken to a man named Hannath and she tells him her story about crossing the Barrier on a ship. He does not believe her as there are no ships in that part of the world. She soon meets Rael, a boy about her age who works for Hannath and is training to be a scientist. Boxx who has also been captured is interrogated by Hannath, but Hannath is confused by the way Boxx speaks in riddles and learns nothing from it.

Rael take Shann out to the launch site, a place where a rocket ship is being build. Shann realizes that she could use this ship to return to her side of the world, if she could somehow figure out how to fly it. Shann soon tells Rael about the Prophet and his plan to kill all of their people. She convinces Rael to help her escape and they flee westward in a stolen flying machine with Boxx.

Sixteen days ago, Lyall, Alondo, Karis and Patris beached the ship they used to travel across the sea. Patris leaves the group to explore the land on his own while the others make their way to Kieroth, searching for Shann and Boxx.  Keris soon leaves on her own journey and heads west looking for the solution to defeating the Prophet.

Alexander Edward McCann, a human that has been trapped on the planet for sixteen years, is a spy. He works for the man known as the Phophet, who is also a human, and has a ship that is disguised to look like on of the Kalanni flying machines. McCann has run across the Patris' beached ship and tries to kill Lyall, Alondo, and Karis using his lasers on his flying machine. He is determined to stop these three that have crossed over the Barrier and who are trying to prevent the plans of the Prophet. The Prophet believes that all of the Kelanni must be killed so humans can have this planet and mine all of the Lodestone without interference.

Will Lyall, Alondo, Karis, Shann, Boxx and Rael be able to thwart the evil plant of the humans that have landed on their planet? Or will the humans outsmart the native intelligent inhabitants of Kelanni and kill every last one of them just so they can mine all of the Lodestone for a profit? Not if Shann and her friends have anything to say about it.

The World of Ice and Stars is the second book in the Lodestone science fiction series and is written by Mark Whiteway.

 

Review

The World of Ice and Stars is quite a change from the previous book. The world that Shann ends up in very different from where she grew up on the other side of the Great Barrier. It is no longer a Fantasy book with a little Science Fiction thrown in, but a Science Fiction book with a little bit of Fantasy. The entire feel of the story has changed, which, in my opinion, made it a better story.

The plot is well-developed and the characters are fleshed out more. You really get to know Shann quite a bit better and the introduction of Rael was a nice touch. The pace of the story along and a quick trot. You are also introduced to an entirely different type of Kelanni. The Kelanni on this side of the Great Barrier deal a lot more with science than the others from Shann's side of the world. This is a world that where the Kelanni have invented cars, cities, flying machines, and are in the process of building a rocket.

Mark Whiteway has created an entirely different feel in this book, the second novel in the Lodestone series. It found it highly interesting to see the Kalanni in this new light. I also liked the fact that we learn that the Phophet is a human, which was hinted at in the first book but not confirmed until now, and not a very nice one. Greed seems to be the main driving force for this man. Even the thought of genocide of an intelligent species doesn't seem to sway him in his goal of raping the planet of all of the Lodestone. Where is the good Captain Kirk-like character when you need him? Not here in this book, I can tell you.

I love a good Science Fiction story and this is one of those. Even though the writing isn't as polished as it could be, the story is well-developed and thought out. The main characters are highly likable and the pace of the story is quick. I also like the fact that this story is one that can be read be readers of all ages, even young readers. I enjoy the mixture of Fantasy and Science Fiction. Not a lot of authors do this, but I always find it quite enjoyable when a writer does this with my two favorite genres.

Overall, The World of Ice and Stars is an excellent story that I had a hard time putting down. I found myself totally engrossed in the tale as Shann and Rael make their way westward to try and stop the evil plans of the Prophet. My only regret is that the third book will not be out for a while. I guess I will just have to bide my time and wait until Mark Whiteway brings that story to print.

I rated this book a 9 out of 10.

The World of Ice and Stars is the second place winner in the Science Fiction category of the 2010 Premier Book Awards.

This site was created and is maintained by Conan Tigard
2011