Oath of Nerull

(Dungeons & Dragons)
by
T.H. Lain (Bruce Cordell)

Wizards of the Coast, September 2002, 180 pp.
ISBN: 0-7869-2851-4

Genre: Fantasy

World: Dungeons & Dragons
Reviewed: 12/12/2002

Reviewed by: Conan Tigard

Book Cover

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In the Forest ...

"Kill them, kill them, kill them!" screamed a voice from the darkness. The voice was thin, piping, and alien.

Who . . . what said that? thought Ember, as she peered through the darkened alley.

Two figures resolved in the gloom, both similarly hidden under red masks. One continued to advance, weaponless, his stance suspiciously similar to her own. The other remained behind, observing. Something squirmed on his back--a sack?

The advancing ambusher charged. The thin voice laughed, a cacophony of splintering wood.

Ember shifted to cha riut, the attention stance, hoping to deflect the brunt of the attack. The snarling man still managed to land a kick to Ember's forehead. Pain blossomed like a poisonous flower. She grunted, reeled, and avoided a fall through iron determination.

"Yes! Death to the Enabled Hand! I am the Child, and I command it!" screeched the voice, almost certainly issuing from the bulging sack on the last red mask's back.

Through her pain, Ember wondered who the "child" was and why it hated her?

Brek Gorunn broke from his attacker's hold, scrambling to his feet. His enchanted warhammer fell firmly into his grip.

"You made a mistake with us, bandits. Hide your faces all you want. You can't escape Moradin's justice . . . oof!" Brek's attacker landed a whirling kick to the dwarf 's midsection, but the dwarf remained on his feet. He looked over to Ember, and gasped

"Ember, are you hurt?"

Ember waved one hand reassuringly, hoping she didn't look as bad as she felt. Weakness pulled against her every move like unseen spiderwebs. She had to end this fight quickly. Ember struck with her left hand, drawing on all her training. It was the ah sang bo, the swaying snake feint. Her attacker took the bait and shifted to block; Ember spun in the opposite direction and chopped his neck with her other hand. The red mask fell without a sound.

Brek Gorunn's attacker realized the tide had turned. He twisted to run. Brek roared, and his warhammer caught the man once, twice, thrice . . . and he, too, was down. The last ambusher, the one with the passenger on his back, turned and shot off down the alley. The goading voice screamed out defiantly, then faded into the distance.

The dwarf cleric gave chase, but stopped short when he saw how hurt Ember actually was. For her part, Ember felt like a glass shot through with tiny cracks. One more hit, and she'd shatter.

She slowly sat down, breathing through her mouth.

Looking at her friend, she said slowly, "Brek . . . I have the feeling those were not simple bandits."

 

Review

Ember is a monk of the monastic order "The Enabled Hand." She is traveling with her dwarfish friend, Brek Gorunn when they are attacked by red masked men in the streets of Volanth. After they defeat their attackers, they soon arrive at Ember's  monastery and find that all of The Enabled Hand have been slaughtered, some even partially melted. They decide to travel to New Koratia to report this travesty. Nebin Raulnor, a wizard, and Hennet, a human sorcerer, are on their way to New Koratia also to compete in the Duel Arcane, the most prestigious magical competition in the region. Their objective is to win the Golden Wand. Nebin joins forces with Ember and Brek when a girl is murdered at the inn that are all sleeping in and Hennet disappears. After rescuing Hennet, Ember realizes that more than just her order is in danger of being corrupted. Meanwhile,  Nebin and Hennet have begun dueling with all the other magic-users in the Duel Arcane.

Oath of Nerull by T.H. Lain is a Dungeons & Dragons tale, set a world based upon the famous role-playing game. This story revolves around four heroes (Ember the female human monk, Brek Gorunn the male battledwarf, Nebin Raulor the male gnome wizard, and Hennet the male human sorcerer) who are out to save Embers order from being corrupted by a foul god and also for the two magic-users to compete in the magical competition.

T.H. Lain is a pen name created by Wizards of the Coast with the intend of keeping all of the books shelved together. The series is actually written by a multitude of authors. This story was actually written by Bruce Cordell.

Of the two other Dungeon & Dragon books, The Savage Caves and The Living Dead, I liked this one the best. The action in Oath of Nerull is plentiful and the magic used during the magical completion is entertaining. Ember is an extremely interesting character while Nebin and Hennet add a certain comic relief to the story as they are not the most accomplished of wizards. The fighting scenes in Oath of Nerull are wonderfully portrayed and a pleasure to read. The story moved along at a fast pace and I was amazed by how quickly I got through the book. This book is a good addition to the Dungeon & Dragons new collection put out by Wizards of the Coast. So, if you are looking for a quick fantasy story filled with wizards, dwarves, gnomes, monks, evil-doers, and a magical completion, Oath of Nerull is the book for you.

I rated this book an 8½ out of 10.

This site was created and is maintained by Conan Tigard
2002