Exile

(The Legend of Drizzt - Book II)
by
R.A. Salvatore

Wizards of the Coast, June 2004, 333 pp.
ISBN: 0-7869-3126-4

Genre: Fantasy

World: Forgotten Realms
Reviewed: 8/1/2004

Reviewed by: Conan Tigard

Book Cover

Read Part of the Book

Zaknafein Rises Again

"Who are you that takes the guise of my father?" Drizzt asked as the spirit-wraith stalked across the last few paces.

Zaknafein's snarl was indecipherable, and his response came more clearly in the hacking slice of a sword.

Drizzt parried the attack and jumped back. "Who are you?" he demanded again. "You are not my father!"

A wide smile spread over the spirit-wraith's face. "No," Zaknafein replied in a shaky voice, an answer that was inspired from an anteroom many mile away.

"I am you . . . mother!" The swords came on again in a blinding fury.

Drizzt, confused by the response, met the charge with equal ferocity and the many sudden hits of sword on scimitar sounded like a single ring.

 

Review

Drizzt Do'Urden has been living in the tunnels for ten years. It is a struggle to survive, but he has found a way. He has his companion, a large black cat from the Astral Plane, Guenhwyvar, but it can only stay in his world for a short time. Drizzt finds himself longing for companionship. One day, he discovers some svirfneblin, the deep gnomes, mining in the tunnels. He follows them back to their city, Blingdenstone, and soon lets himself become captured just so he can have someone around. Even though his people are bitter enemies, Drizzt is handed over to Belwar Dissengulp, a Burrow Warden that lost both of his hands years ago when Drizzt's brother chopped them off in a raid. Drizzt had saved Belwar's life back then, and Belwar has never forgotten that. They soon become fast friends as Drizzt slowly begins to fit in with the svirfneblin. But news travels of several skirmishes in the tunnels in which drow have killed entire parties. They learn that the drow are looking for someone, and the svirfneblin have a good idea who it is. When Drizzt is asked to leave Blingdenstone, Belwar decides to join Drizzt in his travels. They are soon joined by a pech that has been turned into a hook horror. Clacker, as he is now known, used to know how to manipulate rock. But as he slowly becomes more and more of a hook horror, he is forgetting his old ways. Meanwhile, back in Menzoberranzan, Drizzt's mother, Matron Malice, is no longer in the favor of the Spider Queen. She enlists the god's aid to resurrect Zaknafein, Drizzt's dead father and former weapon master of House Do'Urden. Now a spirit-wraith, Zaknafein has one goal, and only one goal . . . to kill his favorite son, Drizzt Do'Urden. And nothing will stand in his way.

Exile is the second book of sixteen in The Legend of the Drizzt series. This new series is putting all of the books about Drizzt in chronological order. These sixteen books originally appeared in the the following series: The Icewind Dale Trilogy, The Dark Elf Trilogy, Legacy of the Drow, Paths of Darkness and The Hunter's Blade Trilogy. This Forgotten Realms fantasy tale features R.A. Salvatore's signature character, Drizzt Do'Urden, the dark elf. Other main characters in this story are: Guenhwyvar - a 600 pound black panther from the Astral Plane, Dinin - Drizzt's older brother, Zaknafein - Drizzt's dead father and former weapon master for House Do'Urden, Belwar Dissengulp - a svirfneblin Burrow Warden, Clacker - a pech that has been magically turned into a hook horror, and Matron Malice - the matron of House Do'Urden and Drizzt's mother.

Following the book Homeland, I wasn't sure if R.A. Salvatore could top himself. But he did with the exciting novel, Exile, the continuing story of how Drizzt Do'Urden leaves behind Menzoberranzan and the drow and makes it to the surface world. This book is spectacular from start to finish. R.A. Salvatore has once again proven why he is the ONE author to read for fantastic fantasy. The world he has created, Drizzt's world, is second to none. The characters he creates draws the reader in and never lets them go. To say that I was enraptured by this story is not exactly true. I was so enthralled, I could barely put this book down! Having read the Drizzt stories all out of order, which I do not suggest that you do, I quite enjoyed learning more and more about Drizzt's tainted past. I always wondered how he became friends with Belwar. Now I know. I always wondered about how Zaknafein died. Now I know. I always wondered why Drizzt decided to go to the surface. Now I know. And you can too. Pick up a copy of the second book in the Legend of Drizzt series. You will love it! One last thing, the artwork on both Homeland and Exile for the cover is some of the best I have ever seen. Kudos to Todd Lockwood for really figuring out what is in R.A. Salvatore's mind. I cannot wait to see the cover of Sojourn, the next book in this series where Drizzt finally makes his way to live on the surface.

I rated this book a 9½ out of 10.

This site was created and is maintained by Conan Tigard
2004