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Skeeve and Aahz now reside
at the bazaar on Deva. On the outside, their tent looks like any other
small tent, but upon entering, they live inside a huge castle. How? The
entrance is in one dimension, while the rest of the place is in another.
Three people wish to see Skeeve, and disappear through a hidden door in
the reception room into an unexplored dimension before Aahz has a chance
to meet with them. Four members of the Devan Chamber of Commerce appear
and insist to be paid the money that the three fugitives took, or return
the fugitives.
Aahz, being the greedy Pervect that he is, wouldn't
ever think of giving any money away, decides that they will bring back
the fugitives. He knocks Skeeve out and journeys into the unknown
dimension. After Skeeve awakens, with a headache, there is a knock on
that same mysterious door. It is a beautiful girl and she informs Skeeve
that his apprentice, Aahz, has been captured.
He is to stand trial for
murder. Skeeve gathers his real apprentice, Massha, and one of his
mob-connected bodyguards, Guido, and set out to find him in this
dimension of vampires and no magic.
Myth-ing Persons is the fifth
book of the Myth Adventures series by
Robert Asprin. These books are incredibly funny fantasy tales that revolve
around the lives of Skeeve and Aahz. The story moves along at a very
fast pace with almost all of it written as dialog between the
characters...and the dialog is quick and witty. This story mostly
centers around Skeeve, Massha and Guido.
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