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Book Cover |
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Excerpt |
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Duel
of Magic
Too stunned
even to be afraid, Garion watched as the Devil Agrinda and the Devil
Horja closed on each other, clawing and tearing out chunks of scaly
flesh with their awful jaws. The earth shook beneath their feet as they
fought. But their full, burning hatred was directed at the two humans
who had invoked them and now drove them to destroy each other.
This was
magic, not sorcery. Garion shuddered, remembering that his grandfather
had admitted that he was not proficient at magic.
Balgarath
was sweating. Droplets of perspiration trickled down his face. The
incantations which controlled Devil Agrinja rippled endlessly from his
tongue. The slightest faltering of either the words or the image he held
in his mind would break his power over the beast he had summoned.
Then the
Devil Agrinja would turn upon him and destroy him!
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Synopsis |
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Belgarath, Garion, and Silk
are heading towards Cthol Mishrak so Garion can fulfill the ancient
prophesy and battle the evil God Torak. But Garion is quite nervous
about what his chances are of killing a God. Meanwhile, Polgara and Ce'Nedra
have brought the army to Algaria. There, the Cherek fleet is moved
across the land and over the Escarpment into Mishrak Ac Thull with the
intention of attacking Thull Mardu, a city on an island in the middle of
the River Mardu.
But things don't always go as planned, as their army
finds them boxed in with Mallorean army on one side and the Murgo army
on the other. And then Torak starts talking in Garion's head trying to
turn Garion to his side. And he is getting stronger as he becomes more
awake.
Enchanters' End Game
is the fifth book in
the five book series The Belgarion. This is a fantasy tale about
Belgarath, a 7,000 year old Sorcerer, his daughter Polgara, a Sorceress,
and Garion, who will someday fulfill the role of an ancient prophecy.
This book builds and builds toward the inevitable conclusion to this
series. The first section of the book focuses on Garion and Belgarath as
they travel across Gar Og Nadrak. The entire middle section of the story
focuses on Ce'Nedra's army and the battles that come about as they
invade enemy territory. The last section of the story...well, I can't
tell you that. You are going to have to read it to find out what
happens.
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Review |
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This is not a story you can
just pick up with this book. You should read the first three books Pawn
of Prophecy, Queen of Sorcery, Magician's
Gambit and Castle of Wizardry to understand what is going on in this book. This
series is actually one large book split up into five manageable-sized
books.
Like the other four books in
this series, this, in my opinion, is some of the best Fantasy I have
ever read. All of the characters are wonderful written and the world
that David Eddings has created will remain in your memory for years to
come. Am I hyping this series? Yes. And if you liked this series . . .
there is another that takes up right where this one leaves off . . . The Malloreon.
So, if you are looking for a fantastic Fantasy tale with swords and
sorcery, pick up Enchanters' End Game, sit back, crack open the
book, and submerge yourself into The Kingdoms of the West.
I rated this book a 9 out
of 10.
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