Enchanters' End Game

(Book Five of The Belgariad)
by
David Eddings

Del Rey, December 1984, 372 pp.
ISBN: 0-345-30078-5

Genre: Fantasy
Reviewed: 9/5/2001

Reviewed by: Conan Tigard

Book Cover

Excerpt

Duel of Magic

Too stunned even to be afraid, Garion watched as the Devil Agrinda and the Devil Horja closed on each other, clawing and tearing out chunks of scaly flesh with their awful jaws. The earth shook beneath their feet as they fought. But their full, burning hatred was directed at the two humans who had invoked them and now drove them to destroy each other.

This was magic, not sorcery. Garion shuddered, remembering that his grandfather had admitted that he was not proficient at magic.

Balgarath was sweating. Droplets of perspiration trickled down his face. The incantations which controlled Devil Agrinja rippled endlessly from his tongue. The slightest faltering of either the words or the image he held in his mind would break his power over the beast he had summoned.

Then the Devil Agrinja would turn upon him and destroy him!

 

Synopsis

Belgarath, Garion, and Silk are heading towards Cthol Mishrak so Garion can fulfill the ancient prophesy and battle the evil God Torak. But Garion is quite nervous about what his chances are of killing a God. Meanwhile, Polgara and Ce'Nedra have brought the army to Algaria. There, the Cherek fleet is moved across the land and over the Escarpment into Mishrak Ac Thull with the intention of attacking Thull Mardu, a city on an island in the middle of the River Mardu.

But things don't always go as planned, as their army finds them boxed in with Mallorean army on one side and the Murgo army on the other. And then Torak starts talking in Garion's head trying to turn Garion to his side. And he is getting stronger as he becomes more awake.

Enchanters' End Game is the fifth book in the five book series The Belgarion. This is a fantasy tale about Belgarath, a 7,000 year old Sorcerer, his daughter Polgara, a Sorceress, and Garion, who will someday fulfill the role of an ancient prophecy. This book builds and builds toward the inevitable conclusion to this series. The first section of the book focuses on Garion and Belgarath as they travel across Gar Og Nadrak. The entire middle section of the story focuses on Ce'Nedra's army and the battles that come about as they invade enemy territory. The last section of the story...well, I can't tell you that. You are going to have to read it to find out what happens.

 

Review

This is not a story you can just pick up with this book. You should read the first three books Pawn of Prophecy, Queen of Sorcery, Magician's Gambit and Castle of Wizardry to understand what is going on in this book. This series is actually one large book split up into five manageable-sized books.

Like the other four books in this series, this, in my opinion, is some of the best Fantasy I have ever read. All of the characters are wonderful written and the world that David Eddings has created will remain in your memory for years to come. Am I hyping this series? Yes. And if you liked this series . . . there is another that takes up right where this one leaves off . . . The Malloreon.

So, if you are looking for a fantastic Fantasy tale with swords and sorcery, pick up Enchanters' End Game, sit back, crack open the book, and submerge yourself into The Kingdoms of the West.

I rated this book a 9 out of 10.

This site was created and is maintained by Conan Tigard
2001