|
Tahrain protects a key that
is wanted by the evil black-armored paladin. Some of the paladin's
minions, a pack of gnolls lead by Grawltak, are hot on the heals of
Tahrain and his men. Tehrain's second in command is a half-orc,
half-human named Krusk. When Tehrain figures out that it useless to keep
fleeing, he gives the key to Krusk with instructions on how to find the
City of Fire. Krusk starts his long journey across the desert with the
gnolls hot on his heels. Meanwhile, a small town has been being ravaged
by a pack or orcs. They hire Regdar and his companions to clean out the
nest of orcs. During the battle, two comrades are slain, but the fight
is going well until the leader of the orcs, a rather large ogre, enters
the cave and the real battle ensues. Fleeing for their lives, Regdar,
Naull, Ian and Early head into the forest, only to find themselves face
to face with the ogre again. Alhandra, a white-armored paladin, hears
the commotion and enters the battle helping the battling humans defeat
the ogre. When they all return to town, they find the town has captured
Krusk thinking him one of the orcs that has been marauding their town.
After rescuing Krusk from a sure death, they have to flee the town when
the gnolls arrive. Now, Alhandra, Regdar and Naull join Krusk in his
journey to save the City of Fire from the evil ways of the black
paladin.
City of Fire by T.H.
Lain is a Dungeons &
Dragons tale, set a world based upon the famous role-playing game. This
story revolves around four heroes (Krusk the half-orc, Regdar the
swordsman, Naull the wizard, and Alhandra the paladin). The three humans
join Krusk as he travels to the City of Fire as the last of the
Protectors of the Opal Throne.
T.H. Lain is a pen name
created by Wizards of the Coast with the intend of keeping all of the
books shelved together. The series is actually written by a multitude of
authors. This story was actually written by Ed Stark.
Regdar and Naull return to
the pages of Dungeon & Dragons (see The
Savage Caves) in City of Fire. I liked the fact that some
characters that were introduced a couple of books back have returned for
another stint. As for some of the new characters, at first I thought . .
. maybe . . .Alhandra was the evil paladin. I was wrong, and I was glad
as I enjoyed her character and wanted her to remain on the side of good.
As for the half-orc, Krusk, I found that I also enjoyed this new
character. He is the kind of the strong-silent type who carries a big
axe and doesn't mix words with action. Ya gotta love that. City of
Fire also introduces gnolls, which I have known about for many
years, but have never seen in a book. It was interesting to get to know
another race from the realm of fantasy a little more intimately.
Overall, City of Fire moves along at a good pace and is an great
edition to the Dungeon & Dragons series. I look forward to my next D&D
book.
I rated this book an 8 out of
10. |